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 Conversely, the adversary network features a botnet comprising multiple zombie machines overseen by a singular bot-master machine functioning as a Command and Control (C&C) server. Through this central machine, we can orchestrate an array of botnet attacks directed at the user network. The following figure illustrates the architectural of our testbed.
 
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 For implementing this environment, we used the GNS3 tool. It is an open-source software for network emulation. It empowers users to design, configure, and test intricate network topologies within a virtual environment.