diff --git a/Assets/EpreuveCondition.cs b/Assets/EpreuveCondition.cs
index 0a401bbead3b3f44268887c69a6a1a26cfc09d26..1f77f807bad07c96496aef9c4f6ddbdfc9db1882 100644
--- a/Assets/EpreuveCondition.cs
+++ b/Assets/EpreuveCondition.cs
@@ -10,14 +10,13 @@ class EpreuveCondition
     public DateTime end;
     public ChargementJSONStructure test;
 
-    public EpreuveCondition(Epreuve ep, ChargementJSONStructure jsonStructureScript)
+    public EpreuveCondition(Epreuve ep)
     {
         text_condition = ep.condition;
         start = ep.debut;
         end = ep.fin;
         Debug.Log("instance début" + start);
         Debug.Log("instance fin" + end);
-        test = jsonStructureScript;
     }
 
     public bool eval()
diff --git a/Assets/mainManager.cs b/Assets/mainManager.cs
index 4c9c183904681817ab7926e04380f7d7ec9598b0..458f59ecc4ae96e8ef78538241032a6e4374e69f 100644
--- a/Assets/mainManager.cs
+++ b/Assets/mainManager.cs
@@ -374,7 +374,7 @@ public class mainManager : MonoBehaviour
         return shuffled;
     }
 
-    public void nextEpreuve(bool addOne)
+    public void nextEpreuve()
     {
         Debug.Log("nextEpreuve");
         // on regarde s'il y a une autre epreuve dans la m�me session � lancer
@@ -405,7 +405,7 @@ public class mainManager : MonoBehaviour
 
     public bool playableEpreuve(Epreuve test_ep)
     {
-        EpreuveCondition cond = new EpreuveCondition(test_ep, jsonStructureScript);
+        EpreuveCondition cond = new EpreuveCondition(test_ep);
         return cond.eval();
     }