diff --git a/README.md b/README.md index dfac7907a50d4bbde3dae3b3ffcdbe0a2a059d0c..24b2c541058c8f6cfe9116c8e25f9539cfe50478 100644 --- a/README.md +++ b/README.md @@ -433,6 +433,10 @@ Figures present the average points earned and prediction per round (95% confiden Against Constant behavior, <tt>GPT-4.5</tt> and <tt>Qwen3</tt> ... +The models exhibit varied approaches to decision-making in the MP game. +<tt>GPT-4.5</tt> follows a fixed alternating pattern, switching between "Head" and "Tail" each turn, assuming the opponent behaves similarly. +<tt>Mistral-Small<tt> adopts a reactive strategy, analyzing the frequency of the opponent’s past moves and selecting the less common one. On the other hand, <tt>Qwen3</tt>, relies on randomness — choosing moves unpredictably while presuming the opponent will mimic its choice. <tt>LLaMA3</tt> does not implement a functioning strategy. Overall, these approaches demonstrate simplistic heuristics that may lack credibility and efficiency. +   