Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
I
ist-4-jav
Manage
Activity
Members
Labels
Plan
Issues
0
Issue boards
Milestones
Wiki
Code
Merge requests
0
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Alice Brenon
ist-4-jav
Commits
9e29da43
Commit
9e29da43
authored
11 months ago
by
Alice Brenon
Browse files
Options
Downloads
Patches
Plain Diff
Add the sources for the assignment
parent
d0c533ad
No related branches found
No related tags found
No related merge requests found
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
Worksheet/Assignment.md
+58
-0
58 additions, 0 deletions
Worksheet/Assignment.md
with
58 additions
and
0 deletions
Worksheet/Assignment.md
0 → 100644
+
58
−
0
View file @
9e29da43
---
title
:
Game project
---
The assignment to validate this course is to write a mini-game in Java. The game
may use a graphical user interface with one of the frameworks seen in class but
it doesn't have to. A pure text-mode game won't necessarily receive a
lower-grade than a GUI one or be graded more severely. It should consists of a
repository of Java code (some light scripting in other languages to package and
build it is ok) and must be sent to me before the 30th of october (strictly
before, that is, you have until 2023-10-29 23:59 UTC+1) under the form of a link
to a
`git`
repository or an archive (
`.zip`
,
`.tar.gz`
,
`.tar.bz2`
or
`.7z`
)
containing the sources and the sources only (
**no compiled binary**
).
The project is meant for you to demonstrate your command of the concepts studied
in class such as inheritance, typing or packages. The source code of your game
_must_
include interfaces and abstract classes, so I suggest to you some sort of
farming game where they occur naturally (because, usually, in those games the
objects found or used form a tree of families sharing common properties —
classes — or fulfilling some common purpose — interfaces) but there is no
obligation. If you choose a different kind of game, please let me know in
advance and explain how you plan to use interfaces and abstract classes in your
implementation.
There is no firm notation grid but the following criteria will be taken into
account to give you a grade between 0 and 20:
-
Reuse of the object-oriented programming concepts seen in class:
+
are those concepts used correctly ?
+
are they used in a relevant way ?
-
Technical quality of the project
+
have you documented properly the way to compile and use your program, for
instance with a README file ? (you shouldn't assume I use the same
development environment as you, i.e. "I just click the 'Run' button" is not
a proper compilation instruction so in the end everything should be
compilable fairly easily from the command line with
`javac`
)
+
is it compiling when following these instructions ?
+
does it run without flaws ? are there unhandled errors at run-time ? bugs ?
-
Quality of the code
+
how easy to understand is your code ?
+
how well are your variables, functions and classes named ?
+
is your code clean from a typographic perspective ? (no extra spaces
trailing on lines, consistent indentation — tabs or spaces, pick your side —
and naming conventions — case, abbreviations or not). The code should be
homogenous enough that one can't know who has written what parts just by
looking at them
+
are the comments appropriate ? (have you used them to document how your code
is used and works or abused them to caption the obvious ?)
You will need an overall grade of at least 10 and a strictly positive grade in
each of the first-level criteria above (concepts, technical quality, code
quality) to pass.
You may work on your project in groups of up to 3 students but I want all of you
to work on all the aspects of your program: it is not ok for one student to only
think about the gameplay while the other does the implementation. A global grade
will be given for the group. Once your group is formed or you have decided to
work alone please send me an e-mail to register your project.
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment