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Outil de vulgarisation scientifique pour la topologie et les surfaces. Utilisé pour des ateliers Maths en Jeans.
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This project explores the potential of Generative Autonomous Agents and Multiagent Systems (GAAMAS) for social simulation. It aims to better understand how these artificial entities, powered by Large Language Models (LLMs), interact, make decisions, adapt to others' behaviour, and simulate human reasoning, particularly in strategic contexts inspired by Game Theory. This project will contribute to assessing the current capabilities and limitations of GAAMAS and to proposing concrete avenues for improving their coherence and realism in social simulations.
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Create and manipulate RO-Crate and Provenance Run RO-Crate metadata for workflows. Generate RO-Crate metadata files for CWL workflows.
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A small python script to extract annotations from vivlio e-reader
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“Prisms” est un jeu de devinette asynchrone issu des travaux sur Game of Words réalisé dans le cadre du projet Lex:gaMe.
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Workflow provenance consolidation and querying in Neo4j and OpenSearch
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