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@book{jeanne_guien_consumerisme_2021,
title = {Le consumérisme à travers ses objets},
url = {https://www.editionsdivergences.com/livre/le-consumerisme-a-travers-ses-objets},
abstract = {Qu’est ce que le consumérisme ? Comment s’habitue-t-on à surconsommer, au point d’en oublier comment faire sans, comment on faisait avant, comment on fera après ? Pour répondre à ces questions, Jeanne Guien se tourne vers des objets du quotidien : gobelets, vitrines, mouchoirs, déodorants, smartphones. Cinq objets auxquels nos gestes et nos sens ont été éduqués, cinq objets banals mais opaques, utilitaires mais surchargés de valeurs, sublimés mais bientôt jetés. En retraçant leur histoire, ce livre entend montrer comment naît le goût pour tout ce qui est neuf, rapide, personnalisé et payant. Car les industries qui fabriquent notre monde ne se contentent pas de créer des objets, elles créent aussi des comportements. Ainsi le consumérisme n’est-il pas tant le vice moral de sociétés « gâtées » qu’une affaire de production et de conception. Comprendre comment nos gestes sont déterminés par des produits apparemment anodins, c’est questionner la possibilité de les libérer.{\textless}/p{\textgreater}
{\textless}p{\textgreater}\ {\textless}/p{\textgreater}
{\textless}p class="p1"{\textgreater}JEANNE GUIEN, ancienne élève de l’École normale supérieure, est docteure en philosophie et agrégée. En 2019, elle a soutenu une thèse à l’université Paris 1 Panthéon-Sorbonne consacrée à la notion d’obsolescence, étudiant l’histoire des débats autour de la durée de vie des moyens de production et des biens de consommation. Membre du CETCOPRA et du LISRA, co-organisatrice du séminaire Deuxième vie des objets (Mines, EHESS), elle conduit également des expériences de recherche-action concernant les biffins (récupérateurs de rue en Ile-de-France), le freeganisme (récupération alimentaire), la collecte municipale des déchets et l’antipub. Elle anime également une émission radio et un blog sur médiapart afin de médiatiser certains enjeux sociaux et politiques liés au déchet : condition de travail des éboueurs et des biffins, politiques d’ « économie circulaire », injustices environnementales en France, répartition inégale de l’étiquette « écologiste » dans les luttes et les mouvements sociaux.},
language = {fr},
urldate = {2022-07-20},
publisher = {Editions Divergences},
author = {Jeanne Guien},
year = {2021},
file = {Snapshot:/home/eda/Zotero/storage/KPZVKFNR/le-consumerisme-a-travers-ses-objets.html:text/html},
}
@book{emmanuel_bonnet_heritage_2021,
title = {Héritage et fermeture},
url = {https://www.editionsdivergences.com/livre/heritage-et-fermeture},
abstract = {{\textless}p{\textgreater}Nous dépendons pour notre subsistance d’un «monde organisé», tramé par l’industrie et le management. Ce monde menace aujourd’hui de s’effondrer. Alors que les mouvements progressistes rêvent de monde commun, nous héritons contre notre gré de communs moins bucoliques, «négatifs», à l’image des fleuves et sols contaminés, des industries polluantes, des chaînes logistiques ou encore des technologies numériques. Que faire de ce lourd héritage dont dépendent à court terme des milliards de personnes, alors qu’il les condamne à moyen terme? Nous n’avons pas d’autre choix que d’apprendre, en urgence, à destaurer, fermer et réaffecter ce patrimoine. Et ce, sans liquider les enjeux de justice et de démocratie. Contre le front de modernisation et son anthropologie du projet, de l’ouverture et de l’innovation, il reste à inventer un art de la fermeture et du démantèlement: une (anti)écologie qui met «les mains dans le cambouis».{\textless}/p{\textgreater}},
language = {fr},
urldate = {2022-07-20},
publisher = {Editions Divergences},
author = {Emmanuel Bonnet and Diego Landivar and Alexandre Monnin},
year = {2021},
}
@article{jeanne_guien_travailler_2017,
title = {Travailler à consommer. {Expérimentation} et émancipation dans les pratiques de consommation alternative},
volume = {31},
issn = {1627-9506},
shorttitle = {Travailler à consommer},
url = {https://www.cairn.info/revue-terrains-et-travaux-2017-2-page-45.htm},
doi = {10.3917/tt.031.0045},
abstract = {L’évitement des circuits marchands et des modèles de production dominants ouvre à un répertoire d’activités et de techniques variées : récupérer, revendre, recycler, réparer, faire soi-même, réduire ses besoins... Contrairement aux discours qui classent ces pratiques de consommation alternative selon les motivations et le niveau de vie des acteurs (sommairement catégorisés comme « précaires » ou « bobos »), pour distinguer voire opposer ceux-ci, cet article d’ethnographie comparative est fondé sur l’analyse des pratiques et représentations des acteurs. Les terrains comparés montrent qu’un certain nombre de gestes, valeurs et représentations sont communs aux différents acteurs, suggérant l’invention d’une culture matérielle partagée, où faire avec peu signifie expérimenter en faisant par soi-même, et où l’évitement des circuits économiques dominants conduit à les contester, dans une démarche de consommation à la fois laborieuse et émancipatrice.},
language = {fr},
number = {2},
urldate = {2022-07-20},
journal = {Terrains \& travaux},
author = {Jeanne Guien and Violeta Ramirez},
year = {2017},
note = {Place: Cachan
Publisher: ENS Paris-Saclay},
keywords = {alternative, culture matérielle, environnement, expérimentation, récupération},
pages = {45--62},
file = {Snapshot:/home/eda/Zotero/storage/VL857QVQ/revue-terrains-et-travaux-2017-2-page-45.html:text/html},
}
@misc{vasseur_quest-ce_2015,
title = {Qu’est-ce que l’obsolescence logicielle ?},
url = {https://www.halteobsolescence.org/quest-ce-que-lobsolescence-logicielle/},
abstract = {Le raccourcissement intentionnel de la durée de vie n’est pas réservé aux biens matériels. Les logiciels en font aussi les frais. Les mécanismes utilisés sont les mêmes que pour les...},
language = {fr-FR},
urldate = {2022-07-20},
journal = {HOP},
author = {Vasseur, Laetitia},
month = aug,
year = {2015},
}
@incollection{bartels_software_2012,
title = {Software {Obsolescence}},
isbn = {978-1-118-27547-4},
url = {https://onlinelibrary.wiley.com/doi/abs/10.1002/9781118275474.ch6},
abstract = {The three general causes of software obsolescence are categorized as technological, functional, and logistical, and are referred to as obsolescence modes. The purchase obsolescence mechanism includes obsolescence root causes that pertain primarily to purchasing issues. The support mechanism has to do with obsolescence root causes that arise when the technical support of software ends or when update or patches are no longer created for a software application. The compatibility mechanism deals with problems that develop when changes in either software or hardware result in an incompatibility between the two, eventually limiting or terminating the functionality of the system. The infrastructure mechanism includes problems that arise when the tools needed to build, test, and integrate the software with other software applications become unavailable. The distribution mechanism encompasses problems that arise when the access to the software is limited or terminated. Controlled Vocabulary Terms computer software},
language = {en},
urldate = {2022-07-20},
booktitle = {Strategies to the {Prediction}, {Mitigation} and {Management} of {Product} {Obsolescence}},
publisher = {John Wiley \& Sons, Ltd},
author = {Bartels and Ermel and Sandborn and Pecht},
year = {2012},
doi = {10.1002/9781118275474.ch6},
keywords = {software compatibility obsolescence mechanism, software distribution obsolescence mechanism, software infrastructure obsolescence mechanism, software purchasing obsolescence, software support},
pages = {143--155},
file = {Snapshot:/home/eda/Zotero/storage/IG9V7S55/9781118275474.html:text/html},
}
@article{tamar_makov_is_2021,
title = {Is repairability enough? big data insights into smartphone obsolescence and consumer interest in repair},
volume = {313},
url = {https://www.sciencedirect.com/science/article/pii/S0959652621017790},
abstract = {A dominant narrative surrounding smartphone lifespans suggests that their objective functional capabilities deteriorate rapidly and that if only devices were more repairable consumers would use them longer thereby reducing demand for new production and e-waste generation. Here we use a big-data approach to help unpack this narrative and examine two related yet distinct aspects: smartphone performance and obsolescence, and consumers interest in repair. Examining over 3.5 million iPhone benchmarking test scores, we reveal that the objective performance of devices remains very stable over time and does not rapidly deteriorate as common wisdom might suggest. In contrast, testing frequency varies substantially. This discrepancy suggests that factors other than objective performance meaningfully influence consumers' perceptions of smartphone functionality and obsolescence. Relatedly, our analysis of 22 million visits to a website offering free repair manuals revels that interest in repair declines exponentially over time and that repairability does not necessarily prolong consumer's interest in repair. Taken together, our findings indicate that non-technical aspects, such as mental depreciation and perceived obsolescence play a critical role in determining smartphone lifespans, and suggest that focus on the technical aspects of repairability as currently discussed by policy makers is unlikely to yield the desired extension in smartphone lifespan. We propose that sustainability advocates try to avoid narratives of planned obsolescence which might have counterproductive impacts on perceived obsolescence and consumer's’ interest in repair, and instead highlight how well devices perform over time. More broadly, this work demonstrates the potential of using novel datasets to directly observe consumer behavior in natural settings, and improve our general understanding of issues such as planned obsolescence and repair.},
urldate = {2022-07-20},
journal = {Journal of Cleaner Production},
author = {Tamar Makov and Colin Fitzpatrick},
month = sep,
year = {2021},
}
@techreport{castellazzi_obsolescence_2021,
title = {Obsolescence logicielle},
url = {https://www.vie-publique.fr/rapport/280293-obsolescence-logicielle},
abstract = {{\textbar} 75 \%, c’est la part des impacts environnementaux du secteur numérique uniquement lié à la fabrication d’appareils numériques. L’une des causes : leur renouvellement trop rapide. L’obsolescence logicielle correspond à la diminution des possibilités d’usage d’un appareil numérique (smartphone, tablette, ordinateur, etc.) en raison de l’indisponibilité ou du dysfonctionnement d’un logiciel. Confié au Conseil général de l’environnement et du développement durable (CGEDD) et au Conseil général de l’économie (CGE), le rapport formule plusieurs propositions visant à lutter contre l’obsolescence logicielle et à allonger la durée de vie des appareils numériques et agissant sur trois axes : Améliorer l’accès du consommateur aux mises à jour et aux logiciels. Cette première préconisation est de permettre au consommateur de dissocier les mises à jour nécessaires et non nécessaires. Le grand public doit avoir accès à l’information la plus transparente possible sur l’impact des mises à jour sur ses biens, tout en limitant la taille des mises à jour indispensables. Objectif, éviter les cas d’"obésiciels" où une mise à jour logicielle est trop lourde pour que l’équipement le supporte. Une dissociation qui rend possible la proposition phare du rapport : imposer aux fabricants de fournir gratuitement les mises à jour nécessaires au maintien de la conformité du bien. Celles-ci devront être disponibles pendant une période correspondant à la durée d’usage attendue, par exemple 5 ans pour un smartphone. Faciliter la réparation des appareils. Pour faciliter la réparation des appareils numériques, le rapport propose d’imposer aux fabricants de mettre à disposition les logiciels et leurs mises à jour, pendant la durée d’usage définie et dès la fin de la commercialisation du bien. Le but est de rendre possible leur réinstallation en cas de dysfonctionnement. Le rapport préconise également de lever les obstacles précis en matière de réparation, tels que les difficultés de remplacement de la batterie pour les téléphones portables. Il recommande de réaliser une étude destinée à identifier les bons leviers pour interdire les pratiques logicielles qui bloquent le fonctionnement d’un appareil. Des pratiques qui le rendent souvent irréparable. Mieux informer le consommateur. Le rapport insiste sur l’importance de l’information donnée aux consommateurs. Ceux-ci pointent tout particulièrement l’importance d’intégrer les critères relatifs à la pérennité des logiciels d’un bien, dans le futur indice de réparabilité européen. Enfin, le rapport recommande largement l’adoption au niveau européen de la majorité des propositions. Une adoption qui pourrait se faire dans le cadre du Pacte Vert pour l’Europe et des travaux de révision de la directive éco-conception.},
language = {fr},
urldate = {2022-07-21},
author = {Castellazzi and Moatti and Flury-Hérard and Schwob},
month = feb,
year = {2021},
file = {Snapshot:/home/eda/Zotero/storage/VBN3HKUX/280293-obsolescence-logicielle.html:text/html},
}
@phdthesis{jeanne_guien_obsolescences_nodate,
title = {Obsolescences : {Philosophie} des techniques et histoire économique à l'épreuve de la réduction de la durée de vie des objets},
author = {Jeanne Guien},
}
@book{laurence_allard_ecologies_2022,
title = {Ecologies du smartphone – {Le} {Bord} de l'{Eau}},
url = {https://www.editionsbdl.com/produit/ecologies-du-smartphone/},
urldate = {2022-07-21},
publisher = {Le bord de l'eau},
author = {Laurence Allard and Alexandre Monnin and Nicolas Nova},
year = {2022},
file = {Ecologies du smartphone – Le Bord de l'Eau:/home/eda/Zotero/storage/D2BH3ZWM/ecologies-du-smartphone.html:text/html},
}
@inproceedings{valk_pluriverse_2021,
title = {A pluriverse of local worlds: {A} review of {Computing} within {Limits} related terminology and practices},
shorttitle = {A pluriverse of local worlds},
url = {https://limits.pubpub.org/pub/jkrofglk/release/1},
doi = {10.21428/bf6fb269.1e37d8be},
abstract = {Green capitalism is shaping public discourse on how to best deal with the climate crisis, yet doesn’t challenge the ‘business as usual’ of free market capitalism that caused the crisis in the first place. Small scale practices challenging ’business as usual’ aren’t part of public discourse because they are small scale, less visible, often hard to access, easily appropriated by and seemingly unable to compete with the powerful lobby of large corporations. With Big Tech having an increasingly negative impact on the environment, and simultaneously shaping the discourse on how to best tackle the climate crisis, it is important to give voice and visibility to these alternatives. There is a rich diversity of practices and views on how network infrastructures’ impact could be lowered. This study aims to make them visible through a mapping of the different terms currently in circulation used by communities of practice, with the aim of teasing out the diverse thinking informing the infrastructures that are developed, maintained and repaired. The mapping will be based on a reviewof relevant literature and the results from a survey conducted on Mastodon, an open source decentralized social network with a user base that includes many developers and activists working on sustainability and social justice in relation to computing. The mapping aims to celebrate differences and also show what common ground this pluriverse of small scale community practices share.},
language = {en},
urldate = {2022-07-21},
booktitle = {Computing within {Limits}},
publisher = {LIMITS},
author = {Valk, Marloes de},
month = jun,
year = {2021},
file = {Full Text PDF:/home/eda/Zotero/storage/FPK9REN8/Valk - 2021 - A pluriverse of local worlds A review of Computin.pdf:application/pdf},
}
@article{guien_heuristique_2019-1,
title = {Une heuristique de la panne ?},
copyright = {All rights reserved},
issn = {0248-6016},
url = {https://journals.openedition.org/tc/12557},
abstract = {Durant les années 2010, se développe en France un débat public sur l’« obsolescence programmée », une expression fortement contestée. Au gré des campagnes associatives, publications médiatiques et initiatives politiques, se multiplient les injonctions à définir, exemplifier, prouver l’obsolescence programmée. En guise de réponse, les enquêtes autour de pannes d’appareils, leurs causes et leur réparation se multiplient. Étudiant ces discours et les topoi qu’ils mettent en circulation, on montrera qu’ils développent ce que l’on propose d’appeler une heuristique de la panne, dont on exposera aussi les limites. En effet, à la faveur de cette focalisation sur la panne des appareils, beaucoup d’objets sont évacués du débat et de la réflexion sur la durabilité. De plus, dans la mesure où l’obsolescence programmée est comprise comme une « arnaque », un vice caché révélé par l’enquête, les initiatives politiques favorisent la promotion d’une meilleure « information du consommateur », laissant aveuglément au marché le soin de rétablir l’équilibre entre offres jetable et durable.},
language = {fr},
urldate = {2022-07-21},
journal = {Techniques \& Culture. Revue semestrielle d’anthropologie des techniques},
author = {Guien, Jeanne},
month = dec,
year = {2019},
note = {Publisher: Les Éditions de l'EHESS},
keywords = {consommation, débat public, durabilité des produits, médias, obsolescence programmée, réparation},
file = {Full Text PDF:/home/eda/Zotero/storage/VN6D5ZYU/Guien - 2019 - Une heuristique de la panne .pdf:application/pdf},
}
@article{sandborn_software_2008,
title = {Software {Obsolescence}: {Complicating} the {Part} and {Technology} {Obsolescence} {Management} {Problem}},
volume = {30},
url = {http://escml.umd.edu/Papers/IEEE_SoftwareObs.pdf},
doi = {10.1109/TCAPT.2007.910918},
abstract = {Not Available},
journal = {Components and Packaging Technologies, IEEE Transactions on},
author = {Sandborn, Peter},
month = jan,
year = {2008},
pages = {886--888},
file = {Full Text PDF:/home/eda/Zotero/storage/3JXDQUDJ/Sandborn - 2008 - Editorial Software Obsolescence—Complicating the P.pdf:application/pdf},
}
@book{xu_lizhi_machine_2015,
title = {La machine est ton seigneur et ton maître},
url = {https://agone.org/livres/la-machine-est-ton-seigneur-et-ton-maitre},
urldate = {2022-07-21},
publisher = {Agone},
author = {{Xu Lizhi} and {Jenny Chan} and {Yang}},
year = {2015},
}
@book{antonio_a_casilli_en_2019,
title = {En attendant les robots - {Enquête} sur le travail du clic},
url = {https://www.seuil.com/ouvrage/en-attendant-les-robots-antonio-a-casilli/9782021401882},
urldate = {2022-07-21},
publisher = {Editions Seuil},
author = {Antonio A. Casilli},
year = {2019},
file = {En attendant les robots , Antonio A. C... | Editions Seuil:/home/eda/Zotero/storage/PHDQI42R/9782021401882.html:text/html},
}
File added
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\documentclass[
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\begin{document}
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%% Rights management information.
%% CC-BY is default license.
\copyrightyear{2023}
\copyrightclause{Use permitted under Creative Commons License Attribution Share Alike 4.0
International (CC BY SA 4.0).}
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\conference{ICT4S: Symposium on the irreproducible science,
June 07--11, 2022, Woodstock, NY}
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\title{Software obsolescence}
\tnotemark[1]
\tnotetext[1]{You can use this document as the template for preparing your publication. We recommend using the latest version of the ceurart style.}
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\author[1]{Edlira Nano}[%
orcid=0000-0002-0877-7063,
email=eda@mutu.net,
url=https://eda.mutu.net,
]
\cormark[1]
\fnmark[1]
\address[1]{Equipe limites numeriques, Université Lyon 1}
%% Footnotes
\cortext[1]{Corresponding author.}
\fntext[1]{These authors contributed equally.}
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%% The abstract is a short summary of the work to be presented in the
%% article.
\begin{abstract}
Within the framework of a reflection on the reduction of the
ecological impact of digital technology, this thesis project aims at
understanding, analyzing and dissecting the mechanisms of software
obsolescence, as well as its impact and its intertwining with the
obsolescence of digital tools in general. The study will first focus
on the classical editors dominating the software market. Then, in a
second step, it will focus on alternative editors, communities or
initiatives that aim directly or indirectly to divert, minimize,
reduce or counter this software obsolescence.
We will focus on two use cases: systems and software for smartphones
and online digital services.
Finally, our digital heritage will be a problematic that this thesis
will take into account and will try to treat all along.
\end{abstract}
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CEUR-WS
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\section{Study framework}
The 2021 parliamentary report on the subject,
\cite{Castellazzi_obsolescence_2021}, defines software obsolescence as
a special case of technical obsolescence, which is the loss of use
value resulting from a technical evolution, characterized by the
unavailability or the malfunctioning of a software. This report
advocates longer update guarantees and assured backward compatibility
on the part of software suppliers. Software obsolescence has also been
defined in the Anglo-Saxon literature from the point of view of
managing the obsolescence of information systems in an industrial and
professional context (see \cite{sandborn_software_2008} or
\cite{bartels_software_2012}).
However, we believe that few studies focus on the mechanisms at play
upstream of the technical observations of obsolescence, those relating
to the socio-economic, political and technical history of the
evolution of digital tools, their influence in the design and
democratization of these tools, in our dominant uses, their societal
place today, and their future in the context of an ecological crisis
that society as a whole must now manage. These mechanisms shape at the
same time the design of the software, the design of the terminals that
these software will put in our hands, the design of the
infrastructures and industries necessary for this use, but also and
especially the place that they occupy and will occupy in our future
lives and living environment.
This last point presents a paradox in our opinion: in a world where
man's environmental footprint has become an urgent climatic problem to
manage, with an important and proven impact of the digital sector, we
note however that digital services and tools take an increasingly
important place in our daily uses (smart-phones, computers,
teleworking, connected objects), in our cities (smart-citys and
connected territories). But also digital technology is systematically
presented as one of the first means to implement to manage complex
problems (in each institution, public service or company a solution
based on big data, AI or other algorithm is now presented to us as a
priority). In an increasingly digitalized world, how will we be able
to change our uses, reduce the material and immaterial impact of this
digital technology, but also manage the legacy of these
infrastructures, industries and wastes that cannot change, evolve or
disappear overnight? How are we going to manage the obsolescence of a
digital technology implemented in every corner of our living
environment?
It is in this framework of reflection that this thesis project will
try to fit. We will aim at understanding, analyzing and dissecting
some of the mechanisms at stake in software obsolescence, software
being the algorithmic base of our digital tools, and the impact of
this algorithmic obsolescence on the general obsolescence (material,
industrial, infra-structural, social, human) of these digital tools.
To circumscribe the work, we think it would be relevant to focus on
the following two use cases: smart-phones and online digital services.
\subsection{Smartphone operational systems and applications}
Smartphones have become one of the most preponderant objects in our
digital usage. During this study we will focus on the two dominant
software ecosystems of smartphones: Google Android, composed of the
Android operating system and applications from the Google Play Store,
and Apple iOS (system and applications). We may have to look at some
applications in particular, to reflect more precisely some
preponderant uses (messaging applications, social networking
applications, games ...).
Unlike the personal computer that dominated digital uses before their
arrival, smart-phones present a rapid hardware and software
development that has left no room for standardization and
normalization of practices between manufacturers, designers and
developers. The world of smartphones consequently presents a strong
technical obsolescence, and an imbrication of the software
obsolescence with the hardware one, which is important and
enlightening to study in the framework of this thesis.
Moreover, the object of the smartphone and its uses over time present
a strong implication of technical, social, economic and political
factors (such as marketing, advertising, changes in signal
transmission technologies, the rapid evolution of the economic offer,
social pressures linked to the uses of the object), which influence
its uses and its obsolescence
\subsection{Online digital application services}
Online digital application services, also called "in the cloud", have
invaded our daily personal and professional uses during the last 10
years, and in particular in these last years of Covid
pandemic. Telecommuting, online office and entertainment services
(Google drive and similar, Youtube, Netflix), social networks,
connected objects (including smart-phones, but also home automation
objects), public services more and more dematerialized, all are
becoming ubiquitous in our daily uses.
The same is true in our cities and living areas, where we are seeing
an increasing number of smart-city and connected territory projects,
connected seaports, connected buildings, filled with sensors, video
surveillance systems, biometric algorithms (object recognition,
(recognition of objects, cars, human behavior), intelligent sensors
for managing public spaces (garbage cans, streetlights, connected
parking lots), intelligent counting systems (pedestrian flows, cyclist
flows, air quality sensors, weather sensors).
These services, which have this common feature of being "in the cloud"
and need to be connected to the Internet to function, have another
common feature: they all produce what we will call mass data
obsolescence. Streaming services offer us video or audio streams that
are downloaded locally from a server, to be consumed and discarded
immediately. Video surveillance networks produce video streams that
are recorded continuously and of which only a small part are or will
be used for police purposes, they will mostly be unconsumed and
destroyed within a legal timeframe of a few days or weeks (in France
it is maximum one month). All social networks and their continuous
data flow are not intended to produce durable data, their effective
life span must be counted in hours. The data produced by smart-city
systems (sensors, metrics) are permanently captured, for a much rarer
and debatable effective use, and are only used in the long term for
statistics from time to time, or to feed new algorithms based on
artificial intelligence, needing a lot of data, algorithms that will
be proposed again for use in public or private space, and will in turn
generate a new form of obsolescence.
The particularity of these services is therefore the continuous
production of data that they generate, and the ephemeral quality,
almost disposable in the short term, of these data. These services all
have a physical reality: they need an infrastructure to exist,
datacenters for the servers that will offer them, cable networks and
antennas to carry the information and data collected, and the final
form, the terminals, which capture or return the data (cameras,
smart-phones, connected street lamps, augmented garbage cans
etc.). All these material objects are subject to obsolescence in their
turn. And once again, the interweaving of software obsolescence, that
of the algorithms under the hood of these objects and services, and
hardware obsolescence, seems to us to be closely linked here.
There is another case that seems interesting to study, but that it
would surely be too ambitious to study in the framework of this
thesis. It is the case of video games, on personal computers, on
smart-phones or via consoles, online or offline. We think that this
use of digital technology, which is becoming more and more important,
with very high rates of hardware and software renewal, can be
enlightening from the point of view of the interaction between
software obsolescence and hardware obsolescence.
\section{A historical study of software obsolescence}
In the first part of the thesis, we want to look at the parallel
history of computing and software obsolescence. We want to start this
study from the birth of computing, from the theories that allowed the
development of the first machines (Turing machine) and the first
theoretical software (Lovelace-Babbage's analytical machine), through
the birth of the first physical computers in the form of calculators,
and then through the birth of the personal computer, which marked the
beginning of the democratization of digital technology, accompanied by
the birth of the first operating systems and software. Then, with the
arrival of the Internet, we wish to study the birth of the current
digital infrastructures (datacenters, cable networks, antennas,
satellites) constituting a new use of the digital today, the online
one, the one that inserts itself in each object and usual corner of
our environment, which makes it much less visible, and yet omnipresent.
This dive into the history of computing and the software that
accompanies it, will be done under the prism of software obsolescence,
and hardware when the two seem closely linked. In the manner of Jeanne
Guien and her works around obsolescence in general, and obsolescence
linked to the smart-phone in particular (see her thesis
\cite{jeanne_guien_obsolescences_nodate} or the book from her thesis
\cite{jeanne_guien_consumerisme_2021}, and her article on the
heuristic of failure \cite{guien_heuristique_2019-1}), we will try to
see the influence of economic, social and political factors on
software obsolescence. In particular the place of advertising and
marketing, of growth policies without consideration of natural limits,
of the development of cognitive algorithms and commercial practices
influencing our social behaviors and unconscious uses, of the
preponderant place of technological solutionism in societal problems,
until the arrival of the works highlighting the negative impact of
digital technology in the current ecological crisis.
Another social aspect of our historical study will consider the links
between software obsolescence and the new digital workers: the work in
the factories that manufacture smartphones (for example, Foxconn in
China), the work of subcontracted developers, as well as the so-called
"click workers" (see \cite{antonio_a_casilli_en_2019}). These new
forms of work are part of obsolescence due to the accelerated renewal
of hardware, the non-management of digital waste, the increased need
or injunction to develop applications, the need to moderate the flow
of content or data constantly produced. But they are also an indicator
of obsolescence above all human and social, because they violate
fundamental human rights and seriously deteriorate their living and
working conditions.
\section{Quantitative and qualitative study of smartphone usage}
The quantitative usage study will be based on both Google Android and
Apple iOS ecosystems. It will use data from the two respective
application stores. We may have to look at other indicative data, like
the article \cite{tamar_makov_is_2021} which also scans the statistics
of known smartphone repair sites (iFixIt in this case).
The quantitative study will be done through participative workshops,
questionnaires and case studies of uses in families or in
companies. We will try to understand the mechanisms of digital usage,
and in particular of services or software, which lead to a material
renewal, to a feeling of obsolescence, induced or forced, or to a
change of behavior or perception towards the considered tool.
We would like to carry out this same study on alternative practices
that aim directly or indirectly at reducing this software
obsolescence. We are thinking in particular of the communities of free
smartphone systems: LineageOs, MicroG, /e/solutions, the free
application store F-Droid, alternative decentralized and peer-to-peer
online digital services such as Mastodon, Peertube, the peer-to-peer
protocol IPFS, the decentralized and federated protocol
ActivityPub. By investigating both the designers and users of these
alternative systems, we hope to see why and how these practices aim to
escape the dominant system, and how they attempt to minimize or solve
the problem of software and digital obsolescence. We hope to draw from
this study a panorama of these attempts and uses at the level of
obsolescence precisely (in the line of the article
\cite{valk_pluriverse_2021} by Maroes de Valk which looks at
alternative practices of a digital that takes into account the limits,
or \cite{laurence_allard_ecologies_2022} which looks at the study
of self-managed citizen networks of wifi Mesh in Detroit (chapter
7)).
These alternative solutions range from minimizing the effects leading
to obsolescence, to repairing the damage caused by it, but also to the
total escape or the fight in different forms against it. We believe
that these alternative uses, in addition to the dominant uses studied,
can shed light on some of the technical, social and political levers
at play in the currently possible solutions towards a less obsolete
digital world, or a world with less digital impact.
\section{The legacy of digital obsolescence}
Finally, we would like to keep in mind the cultural and material
heritage of the digital world throughout this study. For in any case,
from the perspective of reducing our ecological digital impact, or
from the much more pessimistic perspective of a digital world that
continues to spread without significant limits, we will continue to
have to manage waste, obsolete infrastructures, industries,
territories and workers undergoing ecological, cultural, social and
economic change. This legacy, which the authors call "negative
commons" in the book "Héritage et fermeture: une écologie du
démantèlement" (Héritage and closure: an ecology of dismantling)
(\cite{emmanuel_bonnet_heritage_2021}), is something we must learn
to identify, analyze and manage collectively as we make future changes
in a world in the midst of an ecological crisis.
As far as possible, the software and digital obsolescence studied in
this thesis, will try to take into account also its impact and its
links with this legacy and these negative commons.
\section{Acknowledgments}
Identification of funding sources and other support, and thanks to
individuals and groups that assisted in the research and the
preparation of the work should be included in an acknowledgment
section, which is placed just before the reference section in your
document.
This section has a special environment:
\begin{lstlisting}
\begin{acknowledgments}
These are different acknowledgments.
\end{acknowledgments}
\end{lstlisting}
so that the information contained therein can be more easily collected
during the article metadata extraction phase, and to ensure
consistency in the spelling of the section heading.
Authors should not prepare this section as a numbered or unnumbered
\verb|\section|; please use the ``\verb|acknowledgments|'' environment.
\section{Appendices}
Start the appendix with the ``\verb|\appendix|'' command:
\begin{lstlisting}
\appendix
\end{lstlisting}
and note that in the appendix, sections are lettered, not
numbered.
%%
%% The acknowledgments section is defined using the "acknowledgments" environment
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%% identification of the section in the article metadata, and the
%% consistent spelling of the heading.
\begin{acknowledgments}
Thanks to the developers of ACM consolidated LaTeX styles
\url{https://github.com/borisveytsman/acmart} and to the developers
of Elsevier updated \LaTeX{} templates
\url{https://www.ctan.org/tex-archive/macros/latex/contrib/els-cas-templates}.
\end{acknowledgments}
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%% If your work has an appendix, this is the place to put it.
\appendix
\section{Online Resources}
The sources for the ceur-art style are available via
\begin{itemize}
\item \href{https://github.com/yamadharma/ceurart}{GitHub},
% \item \href{https://www.overleaf.com/project/5e76702c4acae70001d3bc87}{Overleaf},
\item
\href{https://www.overleaf.com/latex/templates/template-for-submissions-to-ceur-workshop-proceedings-ceur-ws-dot-org/pkfscdkgkhcq}{Overleaf
template}.
\end{itemize}
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