- Mar 06, 2023
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Thomas Pickles authored
Options can now be selected at command line without requiring separate builds of the code
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- Mar 03, 2023
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Thomas Pickles authored
Fixed bug in testbed code
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Thomas Pickles authored
Adjust python api to output slices from an image so that this can be done from the command line
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- Feb 28, 2023
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Thomas Pickles authored
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- Jan 31, 2023
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Thomas Müller authored
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- Jan 30, 2023
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Thomas Müller authored
Plus additional goodies, such as - equirectangular camera support - OpenGL 3.1 support - more accurate voxel pruning for training - cleaner GUI
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- Jan 18, 2023
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Thomas Müller authored
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Thomas Müller authored
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- Jan 17, 2023
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Thomas Müller authored
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- Jan 15, 2023
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Thomas Müller authored
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- Dec 29, 2022
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Thomas Müller authored
Can also pass datasets, network configs, or snapshots as positional arguments now.
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- Dec 19, 2022
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Thomas Müller authored
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- Oct 17, 2022
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Thomas Müller authored
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- Oct 03, 2022
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Thomas Müller authored
Makes f-theta and latlong modes more meaningful and paves the way for a future Orthographic mode
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- Sep 14, 2022
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Thomas Müller authored
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- Aug 31, 2022
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Thomas Müller authored
Courtesy of Eric Haines
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- Aug 30, 2022
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Thomas Müller authored
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- Jul 18, 2022
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Thomas Müller authored
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- Jul 08, 2022
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Thomas Müller authored
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- Jul 06, 2022
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Thomas Müller authored
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- Jun 28, 2022
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Thomas Müller authored
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- Jun 20, 2022
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Thomas Müller authored
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Thomas Müller authored
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Thomas Müller authored
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Thomas Müller authored
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Thomas Müller authored
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- May 25, 2022
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Thomas Müller authored
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Thomas Müller authored
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- May 11, 2022
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Thomas Müller authored
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- May 04, 2022
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Thomas Müller-Höhne authored
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- Apr 21, 2022
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Thomas Müller authored
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- Mar 29, 2022
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Thomas Müller authored
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- Mar 14, 2022
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Thomas Müller authored
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- Jan 31, 2022
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Thomas Müller authored
- Makes only a small performance difference (~20%) and matches original NeRF behavior. Remove the need for --nerf_compatibility when wanting to draw rough parallels to original NeRF. - Also adds a GUI slider to adjust cone tracing angle live.
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- Jan 19, 2022
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Alex Evans authored
mesh export with python api and run.py support; added PLY export as well as OBJ; added vertex color export (sRGB); fixed exception when loading nerf with camera path json in same folder; added UI when failing to load snapshot or camera path; some UI code consolidation; change render aabb ui to min/max rather than center/rad.
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- Jan 18, 2022
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Thomas Müller authored
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- Jan 15, 2022
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Thomas Müller authored
run.py still contained an early, subtly incorrect PSNR computation that has to do with how prior art in NeRF papers (incorrectly) interprets the PNG alpha channel as sRGB-space rather than linear space. This is further complicated by the fact that NeRF's raymarching procedure also operated in sRGB space (rather than linear), which is both non-physical and introduces a subtle discrepancy with traditional PNG background blending. The new run.py code works around all that -- as the code that generated the paper results already did. The following line of code will now produce a PSNR of ~36.35, matching the paper and reflecting the actual quality of our results. `./run.py --mode nerf --scene lego/transforms_train.json --test_transforms lego/transforms_test.json --nerf_compatibility`
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- Jan 14, 2022
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Paul Wais authored
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Thomas Müller authored
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Paul Wais authored
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